Struct VulcanoHSL
pub struct VulcanoHSL;Expand description
A vulcanic colormap that display red/orange and black colors
Implementations§
§impl VulcanoHSL
impl VulcanoHSL
pub fn get_color<FloatType>(h: FloatType) -> HSLColor
pub fn get_color<FloatType>(h: FloatType) -> HSLColor
Get color value from VulcanoHSL by supplying a parameter 0.0 <= h <= 1.0
pub fn get_color_normalized<FloatType>(
h: FloatType,
min: FloatType,
max: FloatType,
) -> HSLColor
pub fn get_color_normalized<FloatType>( h: FloatType, min: FloatType, max: FloatType, ) -> HSLColor
Get color value from VulcanoHSL by supplying lower and upper bounds min, max and a parameter h where min <= h <= max
Trait Implementations§
§impl<FloatType> ColorMap<HSLColor, FloatType> for VulcanoHSL
impl<FloatType> ColorMap<HSLColor, FloatType> for VulcanoHSL
§fn get_color_normalized(
&self,
h: FloatType,
min: FloatType,
max: FloatType,
) -> HSLColor
fn get_color_normalized( &self, h: FloatType, min: FloatType, max: FloatType, ) -> HSLColor
A slight abstraction over get_color function where lower and upper bound can be specified.
§fn get_color(&self, h: FloatType) -> ColorType
fn get_color(&self, h: FloatType) -> ColorType
Takes a scalar value 0.0 <= h <= 1.0 and returns the corresponding color.
Typically color-scales are named according to which color-type they return.
To use upper and lower bounds with this function see get_color_normalized.
Auto Trait Implementations§
impl Freeze for VulcanoHSL
impl RefUnwindSafe for VulcanoHSL
impl Send for VulcanoHSL
impl Sync for VulcanoHSL
impl Unpin for VulcanoHSL
impl UnwindSafe for VulcanoHSL
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