Struct Table

Source
pub struct Table {
    pub height: Size,
    pub theme: Option<TableThemePartial>,
    pub columns: usize,
    pub children: Vec<Element>,
    /* private fields */
}

Fields§

§height: Size§theme: Option<TableThemePartial>§columns: usize§children: Vec<Element>

Implementations§

Source§

impl Table

Source

pub fn new(columns: usize) -> Self

Source

pub fn height(self, height: impl Into<Size>) -> Self

Source

pub fn theme(self, theme: TableThemePartial) -> Self

Trait Implementations§

Source§

impl ChildrenExt for Table

Source§

fn get_children(&mut self) -> &mut Vec<Element>

Source§

fn children_iter<I>(self, children_iter: I) -> Self
where I: Iterator<Item = Element>,

Source§

fn children<V>(self, children: V) -> Self
where V: Into<Vec<Element>>,

Source§

fn maybe_child<C>(self, child: Option<C>) -> Self
where C: IntoElement,

Source§

fn child<C>(self, child: C) -> Self
where C: IntoElement,

Source§

impl Default for Table

Source§

fn default() -> Self

Returns the “default value” for a type. Read more
Source§

impl KeyExt for Table

Source§

fn write_key(&mut self) -> &mut DiffKey

Source§

fn key(self, key: impl Hash) -> Self

Source§

impl PartialEq for Table

Source§

fn eq(&self, other: &Table) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Render for Table

Source§

impl TableThemePartialExt for Table

Source§

fn background(self, background: impl Into<Color>) -> Self

Source§

fn arrow_fill(self, arrow_fill: impl Into<Color>) -> Self

Source§

fn hover_row_background(self, hover_row_background: impl Into<Color>) -> Self

Source§

fn row_background(self, row_background: impl Into<Color>) -> Self

Source§

fn divider_fill(self, divider_fill: impl Into<Color>) -> Self

Source§

fn corner_radius(self, corner_radius: impl Into<CornerRadius>) -> Self

Source§

fn color(self, color: impl Into<Color>) -> Self

Source§

impl StructuralPartialEq for Table

Auto Trait Implementations§

§

impl Freeze for Table

§

impl !RefUnwindSafe for Table

§

impl !Send for Table

§

impl !Sync for Table

§

impl Unpin for Table

§

impl !UnwindSafe for Table

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> ComponentProps for T
where T: Any + PartialEq,

Source§

fn changed(&self, other: &(dyn ComponentProps + 'static)) -> bool

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> IntoElement for T
where T: Into<Element>,

Source§

impl<T> RenderKey for T
where T: Render,

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more