pub struct AnimationClock(/* private fields */);Implementations§
Source§impl AnimationClock
impl AnimationClock
pub const DEFAULT_SPEED: f32 = 1f32
pub const MIN_SPEED: f32 = 0.0500000007f32
pub const MAX_SPEED: f32 = 5f32
pub fn get() -> Self
pub fn new() -> Self
pub fn speed(&self) -> f32
pub fn set_speed(&self, speed: f32)
pub fn correct_elapsed_duration(&self, elapsed: Duration) -> Duration
Trait Implementations§
Source§impl Clone for AnimationClock
impl Clone for AnimationClock
Source§fn clone(&self) -> AnimationClock
fn clone(&self) -> AnimationClock
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for AnimationClock
impl RefUnwindSafe for AnimationClock
impl Send for AnimationClock
impl Sync for AnimationClock
impl Unpin for AnimationClock
impl UnwindSafe for AnimationClock
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more