pub type AreaOf<T> = Rect<f32, T>;Aliased Type§
#[repr(C)]pub struct AreaOf<T> {
pub origin: Point2D<f32, T>,
pub size: Size2D<f32, T>,
}Fields§
§origin: Point2D<f32, T>§size: Size2D<f32, T>Trait Implementations§
Source§impl AreaConverter for AreaOf<Available>
impl AreaConverter for AreaOf<Available>
Source§impl AreaConverter for AreaOf<Inner>
impl AreaConverter for AreaOf<Inner>
Source§impl AreaConverter for AreaOf<Parent>
impl AreaConverter for AreaOf<Parent>
Source§impl AvailableAreaModel for AreaOf<Available>
impl AvailableAreaModel for AreaOf<Available>
Source§fn move_with_offsets(&mut self, offset_x: &Length, offset_y: &Length)
fn move_with_offsets(&mut self, offset_x: &Length, offset_y: &Length)
Adjust the available area with the node offsets (mainly used by scrollviews)