Struct MeshStyle
pub struct MeshStyle<'a, 'b, X, Y, DB>{ /* private fields */ }Expand description
The struct that is used for tracking the configuration of a mesh of any chart
Implementations§
§impl<'a, 'b, X, Y, DB> MeshStyle<'a, 'b, X, Y, DB>
impl<'a, 'b, X, Y, DB> MeshStyle<'a, 'b, X, Y, DB>
pub fn set_all_tick_mark_size<S>(
&mut self,
value: S,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
S: SizeDesc,
pub fn set_all_tick_mark_size<S>(
&mut self,
value: S,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
S: SizeDesc,
Set all the tick mark to the same size
value: The new size
pub fn set_tick_mark_size<S>(
&mut self,
pos: LabelAreaPosition,
value: S,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
S: SizeDesc,
pub fn set_tick_mark_size<S>(
&mut self,
pos: LabelAreaPosition,
value: S,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
S: SizeDesc,
Set the tick mark size on the axes. When this is set to negative, the axis value label will become inward.
pos: The which label area we want to setvalue: The size specification
pub fn x_label_offset<S>(
&mut self,
value: S,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
S: SizeDesc,
pub fn x_label_offset<S>(
&mut self,
value: S,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
S: SizeDesc,
The offset of x labels. This is used when we want to place the label in the middle of the grid. This is used to adjust label position for histograms, but since plotters 0.3, this use case is deprecated, see SegmentedCoord coord decorator for more details
value: The offset in pixel
pub fn y_label_offset<S>(
&mut self,
value: S,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
S: SizeDesc,
pub fn y_label_offset<S>(
&mut self,
value: S,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
S: SizeDesc,
The offset of y labels. This is used when we want to place the label in the middle of the grid. This is used to adjust label position for histograms, but since plotters 0.3, this use case is deprecated, see SegmentedCoord coord decorator for more details
value: The offset in pixel
pub fn disable_x_mesh(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn disable_x_mesh(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Disable the mesh for the x axis.
pub fn disable_y_mesh(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn disable_y_mesh(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Disable the mesh for the y axis
pub fn disable_x_axis(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn disable_x_axis(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Disable drawing the X axis
pub fn disable_y_axis(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn disable_y_axis(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Disable drawing the Y axis
pub fn disable_mesh(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn disable_mesh(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Disable drawing all meshes
pub fn disable_axes(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn disable_axes(&mut self) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Disable drawing all axes
pub fn axis_style<T>(&mut self, style: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: Into<ShapeStyle>,
pub fn axis_style<T>(&mut self, style: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: Into<ShapeStyle>,
Set the style definition for the axis
style: The style for the axis
pub fn x_max_light_lines(
&mut self,
value: usize,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn x_max_light_lines( &mut self, value: usize, ) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Set the maximum number of divisions for the minor grid
value: Maximum desired divisions between two consecutive X labels
pub fn y_max_light_lines(
&mut self,
value: usize,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn y_max_light_lines( &mut self, value: usize, ) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Set the maximum number of divisions for the minor grid
value: Maximum desired divisions between two consecutive Y labels
pub fn max_light_lines(
&mut self,
value: usize,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn max_light_lines( &mut self, value: usize, ) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Set the maximum number of divisions for the minor grid
value: Maximum desired divisions between two consecutive labels in X and Y
pub fn x_labels(&mut self, value: usize) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn x_labels(&mut self, value: usize) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Set how many labels for the X axis at most
value: The maximum desired number of labels in the X axis
pub fn y_labels(&mut self, value: usize) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn y_labels(&mut self, value: usize) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Set how many label for the Y axis at most
value: The maximum desired number of labels in the Y axis
pub fn bold_line_style<T>(
&mut self,
style: T,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: Into<ShapeStyle>,
pub fn bold_line_style<T>(
&mut self,
style: T,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: Into<ShapeStyle>,
Set the style for the coarse grind grid
style: This is the coarse grind grid style
pub fn light_line_style<T>(
&mut self,
style: T,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: Into<ShapeStyle>,
pub fn light_line_style<T>(
&mut self,
style: T,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: Into<ShapeStyle>,
Set the style for the fine grind grid
style: The fine grind grid style
pub fn label_style<T>(&mut self, style: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: IntoTextStyle<'b>,
pub fn label_style<T>(&mut self, style: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: IntoTextStyle<'b>,
Set the style of the label text
style: The text style that would be applied to the labels
pub fn x_label_style<T>(&mut self, style: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: IntoTextStyle<'b>,
pub fn x_label_style<T>(&mut self, style: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: IntoTextStyle<'b>,
Set the style of the label X axis text
style: The text style that would be applied to the labels
pub fn y_label_style<T>(&mut self, style: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: IntoTextStyle<'b>,
pub fn y_label_style<T>(&mut self, style: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: IntoTextStyle<'b>,
Set the style of the label Y axis text
style: The text style that would be applied to the labels
pub fn x_label_formatter(
&mut self,
fmt: &'b dyn Fn(&<X as Ranged>::ValueType) -> String,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn x_label_formatter( &mut self, fmt: &'b dyn Fn(&<X as Ranged>::ValueType) -> String, ) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Set the formatter function for the X label text
fmt: The formatter function
pub fn y_label_formatter(
&mut self,
fmt: &'b dyn Fn(&<Y as Ranged>::ValueType) -> String,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn y_label_formatter( &mut self, fmt: &'b dyn Fn(&<Y as Ranged>::ValueType) -> String, ) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Set the formatter function for the Y label text
fmt: The formatter function
pub fn axis_desc_style<T>(
&mut self,
style: T,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: IntoTextStyle<'b>,
pub fn axis_desc_style<T>(
&mut self,
style: T,
) -> &mut MeshStyle<'a, 'b, X, Y, DB>where
T: IntoTextStyle<'b>,
Set the axis description’s style. If not given, use label style instead.
style: The text style that would be applied to descriptions
pub fn x_desc<T>(&mut self, desc: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn x_desc<T>(&mut self, desc: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Set the X axis’s description
desc: The description of the X axis
pub fn y_desc<T>(&mut self, desc: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>
pub fn y_desc<T>(&mut self, desc: T) -> &mut MeshStyle<'a, 'b, X, Y, DB>
Set the Y axis’s description
desc: The description of the Y axis
pub fn draw(
&mut self,
) -> Result<(), DrawingAreaErrorKind<<DB as DrawingBackend>::ErrorType>>
pub fn draw( &mut self, ) -> Result<(), DrawingAreaErrorKind<<DB as DrawingBackend>::ErrorType>>
Draw the configured mesh on the target plot
Auto Trait Implementations§
impl<'a, 'b, X, Y, DB> Freeze for MeshStyle<'a, 'b, X, Y, DB>
impl<'a, 'b, X, Y, DB> !RefUnwindSafe for MeshStyle<'a, 'b, X, Y, DB>
impl<'a, 'b, X, Y, DB> !Send for MeshStyle<'a, 'b, X, Y, DB>
impl<'a, 'b, X, Y, DB> !Sync for MeshStyle<'a, 'b, X, Y, DB>
impl<'a, 'b, X, Y, DB> Unpin for MeshStyle<'a, 'b, X, Y, DB>
impl<'a, 'b, X, Y, DB> !UnwindSafe for MeshStyle<'a, 'b, X, Y, DB>
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