Struct DerivedColorMap
pub struct DerivedColorMap<ColorType> { /* private fields */ }Expand description
This struct is used to dynamically construct colormaps by giving it a slice of colors. It can then be used when being intantiated, but not with associated functions.
use plotters::prelude::{BLACK,BLUE,WHITE,DerivedColorMap,ColorMap};
let derived_colormap = DerivedColorMap::new(
&[BLACK,
BLUE,
WHITE]
);
assert_eq!(derived_colormap.get_color(0.0), BLACK);
assert_eq!(derived_colormap.get_color(0.5), BLUE);
assert_eq!(derived_colormap.get_color(1.0), WHITE);Implementations§
§impl<ColorType> DerivedColorMap<ColorType>
impl<ColorType> DerivedColorMap<ColorType>
pub fn new(colors: &[ColorType]) -> DerivedColorMap<ColorType>
pub fn new(colors: &[ColorType]) -> DerivedColorMap<ColorType>
This function lets the user define a new colormap by simply specifying colors in the correct order. For calculation of the color values, the colors will be spaced evenly apart.
Trait Implementations§
§impl<FloatType> ColorMap<HSLColor, FloatType> for DerivedColorMap<HSLColor>
impl<FloatType> ColorMap<HSLColor, FloatType> for DerivedColorMap<HSLColor>
§fn get_color_normalized(
&self,
h: FloatType,
min: FloatType,
max: FloatType,
) -> HSLColor
fn get_color_normalized( &self, h: FloatType, min: FloatType, max: FloatType, ) -> HSLColor
A slight abstraction over get_color function where lower and upper bound can be specified.
§fn get_color(&self, h: FloatType) -> ColorType
fn get_color(&self, h: FloatType) -> ColorType
Takes a scalar value 0.0 <= h <= 1.0 and returns the corresponding color.
Typically color-scales are named according to which color-type they return.
To use upper and lower bounds with this function see get_color_normalized.
§impl<FloatType> ColorMap<RGBAColor, FloatType> for DerivedColorMap<RGBAColor>
impl<FloatType> ColorMap<RGBAColor, FloatType> for DerivedColorMap<RGBAColor>
§fn get_color_normalized(
&self,
h: FloatType,
min: FloatType,
max: FloatType,
) -> RGBAColor
fn get_color_normalized( &self, h: FloatType, min: FloatType, max: FloatType, ) -> RGBAColor
A slight abstraction over get_color function where lower and upper bound can be specified.
§fn get_color(&self, h: FloatType) -> ColorType
fn get_color(&self, h: FloatType) -> ColorType
Takes a scalar value 0.0 <= h <= 1.0 and returns the corresponding color.
Typically color-scales are named according to which color-type they return.
To use upper and lower bounds with this function see get_color_normalized.
§impl<FloatType> ColorMap<RGBColor, FloatType> for DerivedColorMap<RGBColor>
impl<FloatType> ColorMap<RGBColor, FloatType> for DerivedColorMap<RGBColor>
§fn get_color_normalized(
&self,
h: FloatType,
min: FloatType,
max: FloatType,
) -> RGBColor
fn get_color_normalized( &self, h: FloatType, min: FloatType, max: FloatType, ) -> RGBColor
A slight abstraction over get_color function where lower and upper bound can be specified.
§fn get_color(&self, h: FloatType) -> ColorType
fn get_color(&self, h: FloatType) -> ColorType
Takes a scalar value 0.0 <= h <= 1.0 and returns the corresponding color.
Typically color-scales are named according to which color-type they return.
To use upper and lower bounds with this function see get_color_normalized.
Auto Trait Implementations§
impl<ColorType> Freeze for DerivedColorMap<ColorType>
impl<ColorType> RefUnwindSafe for DerivedColorMap<ColorType>where
ColorType: RefUnwindSafe,
impl<ColorType> Send for DerivedColorMap<ColorType>where
ColorType: Send,
impl<ColorType> Sync for DerivedColorMap<ColorType>where
ColorType: Sync,
impl<ColorType> Unpin for DerivedColorMap<ColorType>where
ColorType: Unpin,
impl<ColorType> UnwindSafe for DerivedColorMap<ColorType>where
ColorType: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more