Struct Menu
pub struct Menu { /* private fields */ }Expand description
A root menu that can be added to a Window on Windows and Linux and used as the app global menu on macOS.
Implementations§
§impl Menu
impl Menu
pub fn with_items(items: &[&dyn IsMenuItem]) -> Result<Menu, Error>
pub fn with_items(items: &[&dyn IsMenuItem]) -> Result<Menu, Error>
Creates a new menu with given items. It calls Menu::new and Menu::append_items internally.
pub fn with_id_and_items<I>(
id: I,
items: &[&dyn IsMenuItem],
) -> Result<Menu, Error>
pub fn with_id_and_items<I>( id: I, items: &[&dyn IsMenuItem], ) -> Result<Menu, Error>
Creates a new menu with the specified id and given items. It calls Menu::new and Menu::append_items internally.
pub fn append(&self, item: &dyn IsMenuItem) -> Result<(), Error>
pub fn append(&self, item: &dyn IsMenuItem) -> Result<(), Error>
pub fn append_items(&self, items: &[&dyn IsMenuItem]) -> Result<(), Error>
pub fn append_items(&self, items: &[&dyn IsMenuItem]) -> Result<(), Error>
Add menu items to the end of this menu. It calls Menu::append in a loop internally.
§Platform-spcific:
- macOS: Only
Submenucan be added to the menu
pub fn prepend(&self, item: &dyn IsMenuItem) -> Result<(), Error>
pub fn prepend(&self, item: &dyn IsMenuItem) -> Result<(), Error>
pub fn prepend_items(&self, items: &[&dyn IsMenuItem]) -> Result<(), Error>
pub fn prepend_items(&self, items: &[&dyn IsMenuItem]) -> Result<(), Error>
Add menu items to the beginning of this menu. It calls Menu::insert_items with position of 0 internally.
§Platform-spcific:
- macOS: Only
Submenucan be added to the menu
pub fn insert_items(
&self,
items: &[&dyn IsMenuItem],
position: usize,
) -> Result<(), Error>
pub fn insert_items( &self, items: &[&dyn IsMenuItem], position: usize, ) -> Result<(), Error>
pub fn remove(&self, item: &dyn IsMenuItem) -> Result<(), Error>
pub fn remove(&self, item: &dyn IsMenuItem) -> Result<(), Error>
Remove a menu item from this menu.
pub fn remove_at(&self, position: usize) -> Option<MenuItemKind>
pub fn remove_at(&self, position: usize) -> Option<MenuItemKind>
Remove the menu item at the specified position from this menu and returns it.
pub fn items(&self) -> Vec<MenuItemKind>
pub fn items(&self) -> Vec<MenuItemKind>
Returns a list of menu items that has been added to this menu.
pub fn init_for_gtk_window<W, C>(
&self,
window: &W,
container: Option<&C>,
) -> Result<(), Error>where
W: IsA<Window> + IsA<Container>,
C: IsA<Container>,
pub fn init_for_gtk_window<W, C>(
&self,
window: &W,
container: Option<&C>,
) -> Result<(), Error>where
W: IsA<Window> + IsA<Container>,
C: IsA<Container>,
Adds this menu to a [gtk::Window]
container: this is an optional paramter to specify a container for the [gtk::MenuBar], it is highly recommended to pass a container, otherwise the menubar will be added directly to the window, which is usually not the desired behavior. If using a [gtk::Box] as a container, it is added usingBox::pack_start(menubar, false, false, 0)then reordered to be the first child of [gtk::Box] usingBox::reorder_child(menubar, 0).
§Example:
let window = gtk::Window::builder().build();
let vbox = gtk::Box::new(gtk::Orientation::Vertical, 0);
let menu = muda::Menu::new();
// -- snip, add your menu items --
menu.init_for_gtk_window(&window, Some(&vbox));
// then proceed to add your widgets to the `vbox`§Panics:
Panics if the gtk event loop hasn’t been initialized on the thread.
pub fn remove_for_gtk_window<W>(&self, window: &W) -> Result<(), Error>where
W: IsA<Window>,
pub fn remove_for_gtk_window<W>(&self, window: &W) -> Result<(), Error>where
W: IsA<Window>,
Removes this menu from a [gtk::Window]
pub fn hide_for_gtk_window<W>(&self, window: &W) -> Result<(), Error>where
W: IsA<Window>,
pub fn hide_for_gtk_window<W>(&self, window: &W) -> Result<(), Error>where
W: IsA<Window>,
Hides this menu from a [gtk::Window]
pub fn show_for_gtk_window<W>(&self, window: &W) -> Result<(), Error>where
W: IsA<Window>,
pub fn show_for_gtk_window<W>(&self, window: &W) -> Result<(), Error>where
W: IsA<Window>,
Shows this menu on a [gtk::Window]
pub fn is_visible_on_gtk_window<W>(&self, window: &W) -> boolwhere
W: IsA<Window>,
pub fn is_visible_on_gtk_window<W>(&self, window: &W) -> boolwhere
W: IsA<Window>,
Returns whether this menu visible on a [gtk::Window]
Returns the [gtk::MenuBar] that is associated with this window if it exists.
This is useful to get information about the menubar for example its height.
Trait Implementations§
§impl ContextMenu for Menu
impl ContextMenu for Menu
gtk::Window] Read moreMenu, and returns None if it wasn’t.Menu, and panics if it wasn’t.Submenu, and returns None if it wasn’t.Submenu, and panics if it wasn’t.Auto Trait Implementations§
impl Freeze for Menu
impl !RefUnwindSafe for Menu
impl !Send for Menu
impl !Sync for Menu
impl Unpin for Menu
impl !UnwindSafe for Menu
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