Struct Submenu

pub struct Submenu { /* private fields */ }
Expand description

A menu that can be added to a Menu or another Submenu.

Implementations§

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impl Submenu

pub fn new<S>(text: S, enabled: bool) -> Submenu
where S: AsRef<str>,

Create a new submenu.

  • text could optionally contain an & before a character to assign this character as the mnemonic for this submenu. To display a & without assigning a mnemenonic, use &&.

pub fn with_id<I, S>(id: I, text: S, enabled: bool) -> Submenu
where I: Into<MenuId>, S: AsRef<str>,

Create a new submenu with the specified id.

  • text could optionally contain an & before a character to assign this character as the mnemonic for this submenu. To display a & without assigning a mnemenonic, use &&.

pub fn with_items<S>( text: S, enabled: bool, items: &[&dyn IsMenuItem], ) -> Result<Submenu, Error>
where S: AsRef<str>,

Creates a new submenu with given items. It calls Submenu::new and Submenu::append_items internally.

pub fn with_id_and_items<I, S>( id: I, text: S, enabled: bool, items: &[&dyn IsMenuItem], ) -> Result<Submenu, Error>
where I: Into<MenuId>, S: AsRef<str>,

Creates a new submenu with the specified id and given items. It calls Submenu::new and Submenu::append_items internally.

pub fn id(&self) -> &MenuId

Returns a unique identifier associated with this submenu.

pub fn append(&self, item: &dyn IsMenuItem) -> Result<(), Error>

Add a menu item to the end of this menu.

pub fn append_items(&self, items: &[&dyn IsMenuItem]) -> Result<(), Error>

Add menu items to the end of this submenu. It calls Submenu::append in a loop.

pub fn prepend(&self, item: &dyn IsMenuItem) -> Result<(), Error>

Add a menu item to the beginning of this submenu.

pub fn prepend_items(&self, items: &[&dyn IsMenuItem]) -> Result<(), Error>

Add menu items to the beginning of this submenu. It calls Menu::prepend on the first element and passes the rest to Menu::insert_items with position of 1.

pub fn insert( &self, item: &dyn IsMenuItem, position: usize, ) -> Result<(), Error>

Insert a menu item at the specified postion in the submenu.

pub fn insert_items( &self, items: &[&dyn IsMenuItem], position: usize, ) -> Result<(), Error>

Insert menu items at the specified postion in the submenu.

pub fn remove(&self, item: &dyn IsMenuItem) -> Result<(), Error>

Remove a menu item from this submenu.

pub fn remove_at(&self, position: usize) -> Option<MenuItemKind>

Remove the menu item at the specified position from this submenu and returns it.

pub fn items(&self) -> Vec<MenuItemKind>

Returns a list of menu items that has been added to this submenu.

pub fn text(&self) -> String

Get the text for this submenu.

pub fn set_text<S>(&self, text: S)
where S: AsRef<str>,

Set the text for this submenu. text could optionally contain an & before a character to assign this character as the mnemonic for this submenu. To display a & without assigning a mnemenonic, use &&.

pub fn is_enabled(&self) -> bool

Get whether this submenu is enabled or not.

pub fn set_enabled(&self, enabled: bool)

Enable or disable this submenu.

pub fn into_id(self) -> MenuId

Convert this submenu into its menu ID.

pub fn set_icon(&self, icon: Option<Icon>)

Change this menu item icon or remove it.

pub fn set_native_icon(&self, _icon: Option<NativeIcon>)

Change this menu item icon to a native image or remove it.

§Platform-specific:
  • Windows / Linux: Unsupported.

Trait Implementations§

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impl Clone for Submenu

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fn clone(&self) -> Submenu

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl ContextMenu for Submenu

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fn show_context_menu_for_gtk_window( &self, w: &Window, position: Option<Position>, ) -> bool

Shows this menu as a context menu inside a [gtk::Window] Read more
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fn gtk_context_menu(&self) -> Menu

Get the underlying gtk menu reserved for context menus. Read more
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fn as_submenu(&self) -> Option<&Submenu>

Cast this context menu to a Submenu, and returns None if it wasn’t.
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fn as_menu(&self) -> Option<&Menu>

Cast this context menu to a Menu, and returns None if it wasn’t.
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fn as_menu_unchecked(&self) -> &Menu

Casts this context menu to a Menu, and panics if it wasn’t.
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fn as_submenu_unchecked(&self) -> &Menu

Casts this context menu to a Submenu, and panics if it wasn’t.
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impl IsMenuItem for Submenu

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fn kind(&self) -> MenuItemKind

Returns a MenuItemKind associated with this item.
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fn id(&self) -> &MenuId

Returns a unique identifier associated with this menu item.
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fn into_id(self) -> MenuId

Convert this menu item into its menu ID.

Auto Trait Implementations§

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impl Freeze for Submenu

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impl !RefUnwindSafe for Submenu

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impl !Send for Submenu

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impl !Sync for Submenu

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impl Unpin for Submenu

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impl !UnwindSafe for Submenu

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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